N'Tak' ModTool - PowerShell Script for W3strings Encoder

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Maintainer
Takit Isy

DESCRIPTION

This tool is only meant for Witcher 3 modders.
This is the PowerShell script I use to create all the *.w3strings files in my mods.
I hope it can be of some help, for someone !
I'll appreciate if you put this mod in your credits if you use it for your mods. :)

This is kind of a very simplified version of DEEN -- W3strings Decoding and Encoding (PowerShell Tool),
it only asks for one thing (the mod's name), it only encodes, and it creates all the *.w3strings files according to the existing *.csv files.
That's all !

If you like it, please consider endorsing it. Thank you ! :)
If you want to support my work, you can donate here or even become a patron.

INSTALLATION, EASY PEASY !

⋅ Drop the content of the zip anywhere, I really don't care !

CONFIGURATION

Open the NTak_W3strings_Encoder.ps1 file with a text editor.
At the very beginning of the file, you need to set the variables by copy/pasting the paths to the w3strings.exe encoder, and to your game directory.

For example, mines are :
$W3STRINGS  = "E:\Steam\SteamApps\common\The Witcher 3#StringsXcoder\w3strings.exe"
$W3GAMEDIR = "E:\Steam\SteamApps\common\The Witcher 3"

HOW TO USE

( See screenshots )
⋅ Image 1: Launch the script with PowerShell, and enter your mod's name.
⋅ Image 2: You need to have the *.csv files named as in the screenshot in your mod folder.
⋅ Image 3: All the *.w3strings files are created.

REQUIREMENTS

⋅ w3strings encoder by rmemr
It won't work without it, I sware.

CREDITS

⋅ Inspired by the time it took me to copy and rename the *.w3strings until I made this small tool.
⋅ Inspired by DEEN -- W3strings Decoding and Encoding (PowerShell Tool) by PuppyUnicorn.
⋅ Aeltoth for his help and kindness. Check his work on GitHub !
⋅ All the NexusMods community for creating so many amazing mods.
⋅ CD Projekt Red for the game, of course.