Geralt Improvements faster walking running and swimming speeds

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willief23

This page will be updated with improvements to Geralt. For now you have Geralts running, walking, swimming and dodging speeds increased.

Increased walking speed around 35-40%, running speed around 50-60% faster, swimming speed around 35%, dodge and roll speed either 10 or 15% faster. Geralt switching from silver to steel sword or vice versa is 25% faster. Ciri will also have these speeds applied to her as well. Ciri's blink dodge is 15% faster and her charge for heavy attack is 20% faster. Geralt is a witcher his days of running and walking slow are over. He has been trained to fight various monsters and beasts so he decided to become an Olympian to run and swim faster. You can also run up mountains faster and as a side effect should be able to reach areas you couldnt previously. From my testing of things it looks like an additional benefit of running faster allows Geralt to jump slightly higher as certain areas before this speed increase i dont remember being able to jump as high to reach ledges.

I will upload more variations of the speed increases with different amounts mainly in lower percentages later on. This will be updated with other improvements , I will upload Geralts face with only HoS marks on it and the rest of the scars removed. Geralt with whiter hair and whiter beard. Made the hair tweak based off WLM so its more of a consistent color white.  Working on trying to get the igni and aard signs to have the visual effects go further out.  You can change how far igni and aard hit enemies through script files(how far it can reach enemies) but I want the visual effect to go further out as well.    Sadly I didnt find boat speeds in the file i modified or any of the animation files so it probably can only be done via script.  

No animation files are included as they have a bug of floating npcs. The speed changes are done through behaviour tables.