The Abandoned Farm

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gg77

Abandoned Farm No DLC required

An old farmhouse ... nobody anymore ... the vegetation begins to invade the old stones and the windmill ... the animals were locked up precipitately for the majority ... why ?

Une ferme ancienne ... plus personne ... la végétation commence à envahir les vieilles pierres ainsi que le moulin à vent ... les animaux ont été enfermés précipitamment pour la plupart ... pourquoi ?

The Abandoned Farm is located between Helgen and Riverwood

This mod is an improved version of my Farm Animals - Mounts and Followers (You must remove this mod before installing this one)

INSTALLATION

Only for the manual installation:

  1. You have to put the folder « Data » in "...Steam/SteamApps/common/skyrim "

For the manual and the NMM installations:

  1. You must place the .esp at the bottom of the list in the "Data Files" when you launch the game to obtain the 17 books...(Normally, this is done automatically !)

You can find the “Spell tome: Summon Spectral XXXX”, the “Spell tome: Summon XXXX”, the “Spell tome: Dismiss Summoned Farm animals”, at Farengar Secret-Fire in Dragonsreach/Fort Dragon (Whiterun/Blancherive) or with an other "Spell Vendor" (ex: Sybille Stentor in the Blue Palace/Palais Bleu in Solitude).

Duration of the summon: 180 sec

  1. You can put in your Skyrim.ini ( user / my documents / my games / Skyrim ) the following settings (you can copy / paste the following):

[Camera]

fVanityModeMaxDist=2000.0000
fVanityModeMinDist=10.0000
fMouseWheelZoomMinDelta=0.0050
fMouseWheelZoomSpeed=0.8000
fMouseWheelZoomIncrement=0.01
fMinCurrentZoom=0.001

These settings allow you to see all mounts (of my mods) correctly, whether your character takes his weapon out or not

REPLACER

Warning: This mod replaces all Skyrim's chickens with new chickens.

HORDES of Chickens or Rats REPOPULATE SKYRIM WITH WILD ANIMALS !

This mod adds the ability to quickly create hordes of chickens or rats (5, 15, 50, 100 ...MORE ?... Be careful with the number of animals as it can freeze your game !)

To obtain these animals*, simply buy scrolls found with: Anoriath in Whiterun Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into animals.

In order to find the scrolls (or the books) at Merchant, you must choose the mod for which you want to buy and place it at the bottom of the list when you launch the game.

Bugs or Problems

  1. Sometimes there is some "distortions" of the neck of the geese...

The Chickens and the Goose can’t jump, fly or swim…

If you dismount the chickens/gooses in water, it is possible to swim in the air !! Solution: MOUNT AGAIN or SPACEBAR

  1. You can only have one Follower at a time: if you want a different one (in my other mods), you need to dismiss the first one before you recruit them.

If telling the follower to return at home (With message: “Your companion heads home”) doesn't dismiss him, or if you have "lost" the “active” Follower, you can try this:

Type “²” or "`" or "~" key to get into console, and type:

set playeranimalcount to 0

If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can enter / exit a house or make a fast travel

  1. With Amazing Follower Tweaks by Dheuster , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) in the Data Files when you launch the game

  2. If you have any problem with these mounts, you can try a FAST TRAVEL...

Credits

RoboBirdie/Berkian for the new chickens in New Creatures

The textures of Goats , Cows and Chickens are from Bellyache ; Mod Bellyaches Animal and Creature Pack ("Asset use permission": "You are allowed to use the assets in this file without permission as long as you credit me").

Macadamstreet for the meshes and textures of the pig and the goose in his mod Goosy goosa !

Jc1 for the model of the Goose

dogtown1 to convert the model of the Goose in skyrim, and for the model of the Pig

The meshes and textures of the Sheeps are from stormshallow in his mod Sheep Modders Resource

Umar MuzammilUMAR6419 for the model of the sheep in this site The free 3D Models ("You are free to use these models in generating games, animations, multimedia, printed graphics, web graphics and others" and "you are free to distribute and modify the file as long as you attribute it's author(s)")

cansu for the new texture of the Sheep in his mod stormshallows sheep mod retextured

The mesh of the Flaming Chicken from Darren83 in his mod New Spell -El Pollo Diablo-

Free sounds : universal-soundbank - Sound Fishing - lasonotheque - soundbible - freesfx - xeno-canto

testiger2 for the Mesh of the “Pack mule” for the goat in his mod TesTiger's Mesh Resources

LorSakyamuni for the Owl, the new Pig, the Piglet, the Ram, the Frog, the Wild Boar and the new Sheep, in the mod The Witcher 3 Monsters and Animals Resource Pack (“You are allowed to use the assets in this file without permission as long as you credit me”,“Pack containing a lot of monsters and animals included in the game The Witcher 3: Wild Hunt. All the original assets belong to CD PROJEKT RED and are distributed with their permission. Feel free to use them, just remember to credit me.”); these animals are rigged by SpikeDragonLord and jboyd4 in the mod Beasts of Tamriel

New textures for the Frog by cansu in his mod Toads and Frogs of Skyrim retexture

Markus Liberty for the Cyrodiil Farmhouse Tileset (“You may Use These Assets in your own Mod as long as credits are given to original author.”)

Stroti and Tamira for the Strotis Old Mill Resource and Stroti's Treehouse Resource (“This is a modders resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.”)

Renthal311 for 3D decorations (« Modders resource and tutorials »)

mr_siika and Tamira for the flying raven in Mr. Siika Ravens and Vultures

Mihail for Giant Rats - Mihail Monsters and Animals (mihail oldrim mod)

FrankDema for Franka The Battle Goat ("of course you can man!")