Grahl- Mihail Monsters and Animals (LE version)

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Mihail



  • This mod is the standalone version of my Grahl creature, includedin my Grahls and Frost Giants mod (LE / SE-AE). If you have the mentioned mod installed, you already have this creature in your game and you don't need to download this mod which only adds the mentioned creature and no other creatures contained in the bundle mod;**
  • Obviously you should not use this mod together with the mod mentioned above, since the latter already adds this creature to your game, and using them at the same time will double the amount of the mentioned creature in your game, in addition to other possible problems;
  • If you use, like and value my work, please consider giving an endorsement. I've worked hard for years to offer you the best of me for free, and the only thing I ask in return is this gesture, which increases my relevance and engagement on Nexus, and motivates me to continue;
  • I do not inspect or have any influence over translations of my mods (including those linked directly on my pages), nor do I have any power over patches or add-ons made to my content. So, before using any unofficial add-ons for my mods, make sure they conform to the latest version of my official release, and never use these if they don't. The same applies to Xbox ports;
  • In addition to the Nexus, you can also find me on:
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  • Do you have any doubt? Read my Frequently Asked Questions (FAQ).


*"The Grahl is an understudied mysterious member of the Troll family. In addition to very little being known about these creatures, many people also think that they are nothing more than just a myth, as they are almost never sighted, nor are their corpses recovered. However, for experts in the subject of Trolls, it is consensus that in ancient times they existed throughout the province of Skyrim, but with the arrival of Nords and Giants, in addition to the competition created by other great predators arrived from Atmora, they were exiled in the remote snowy caves of the island of Solstheim, where a small population managed to survive relatively safely and with less competition. One of the reasons for the Grahl's decline compared to other predators is believed to have been its solitary behavior, rarely organizing itself in groups, unlike most Trolls.

They have an unusual appearance, a bulky and wrinkled blue body, a pair of long tusks protruding from their mouths similar to the tusks of Horkers or Mammoths, long limbs ending in large paws with claws longer than those of Trolls, and a pair of large eyes bright red, unlike the typical 3 eyes of common Trolls. They are also partially covered by very thick white fur. A peculiarity of this Troll however are the disconcertingly sharp spikes of ice that grow from its back, and is believed to be magically generated by them. In addition, Grahls can restore their health in combat, and although they move slower than regular Trolls, they are stronger and their attacks deal a little elemental ice damage, which further confirms their humble magical manipulation skills of the frost element.Apparently they get along well with the Rieklings, who usually give them food to keep them around, as guards of their lairs, but also to keep themselves, or their pigs, from becoming the Grahls' dinner. Raiders and unsuspecting travelers, captured by the blue goblins on the island, are often offered as food to these strange beasts, who then devour the raw meat voraciously, staining their fur and long tusks with blood."*

by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)

  • 1 new creature: Grahl; 

  • 1 new ingredient: Grahl Eyeballs

  • 1 new misc item: Grahl Tusks; 


So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)


The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.

  • The last Skyrim Update

  • DLC Dragonborn

  • DLC Dawnguard

  • DLC Hearthfire

**Mod Author:**Mihail- models, textures, animations, effects, sounds and game implementation.