Animated Armoury Patches for some Weapons
After messing around in TES5Edit, I found out how to change the animations for some weapons. After doing some testing it seems that the animations are working without issue. I hope you all will enjoy these as much as I do.
Weapons Included:
Thri-Kreen Warriors - Mihail Monsters and Animals (mihail oldrim mod): https://www.nexusmods.com/skyrim/mods/102374
Viking Weapons and Armor: https://www.nexusmods.com/skyrim/mods/102091?tab=files
Blade of Intrigue https://www.nexusmods.com/skyrim/mods/85813
Velothi Warscythe: https://www.nexusmods.com/skyrim/mods/100583
Poleaxe: https://www.nexusmods.com/skyrim/mods/97140
Morgynn Ashcroft Sword Remade: https://www.nexusmods.com/skyrim/mods/88344
Falmer Abyssraider Falmer Halberd: https://www.nexusmods.com/skyrim/mods/96565Draugr Cavalry Glaive: https://www.nexusmods.com/skyrim/mods/96469
Unique Magicka Sabers: https://www.nexusmods.com/skyrim/mods/86787?tab=posts
- Made the Double Sabers use QuarterStaff animations
- Made the Pikes use Spear and Halberd animations
- Made Tonfa use Claw animations
- Decreased damage to be around Glass - Ebony range
- Reworked leveled list so that weapons aren't so common and work well with Animated Armoury level list additions
- Spawns start at level 25
Solarion Spear Imperius Diablo 3: https://www.nexusmods.com/skyrim/mods/105737?tab=descriptionSwordsman's Assortment https://www.nexusmods.com/skyrim/mods/86988?tab=description* Blade of Intrigue has Rapier animations
High Fantasy Pack https://www.nexusmods.com/skyrim/mods/109341
- Thri-Kreen Guisarme uses Quarterstaff Anims
- Centaur weapons uses Halberd and Pike Anims
- Credit to XG417 and their Mihail's Centaurs AA - Skyrim Spear Mechanics Patch. I'm using those nifs in this patch for better hand placement.