AI Hard mode
Information:
This mod improves the experience in encounters with enemies by making them even harder.
Max Enemies increased from 10 to maximum to compensate.
List of Changes:
HRMaxRoamers: 2 -> 4More roamers on hostage rescue
UnalertedSightRange: 3000 -> 5000 Max range suspects can spot swat when unaledted
AlertedSightRange: 6000 -> 8000 Max range suspects can spot swat when alerted
UnalertedPerceptionHalfAngle: 90 -> 120 More vision for suspects
AlertedPerceptionHalfAngle: 160 -> 180 Even more vision when alerted
MaxSuspects: 10 -> 40 Always max number of suspects on each map
MaxRoamers: 1 -> 4 More roamers
SuspectAccuracy: 1.5 -> 1.0 More accuracy for suspects
SuspectTimeWithWeaponUpBeforeFiring: 0.2 -> 0.1 Suspects draw weapons faster
SuspectTrackLastKnownPositionTime: 30.0 -> 60.0 How long a suspect remembers where the swats entered
RequiredTimeSpentOnTarget: 0.3 -> 0.15 Suspects shoot faster when they spot a swat
SuspectMoraleMediumReload: 0.5 -> 0.35
SuspectMoraleLowReload: 0.3 -> 0.2
BeanbagStunDuration: 3.0 -> 2.0 Decreased how long suspects get stunned from grenades
MinMorale: 0.34 -> 0.5 Increase minimal morale
MaxTraps: 3 -> 6 Increase maximum number of traps
MaxLockedDoorsPercentage: 0.225 -> 0.35 More locked doors upon entry
SuspectChanceToSpawnWithNoWeapon: 0.2 -> 0.15 More suspects spawn with weapons
SuspectAccuracyLostPerMeter: 0.01 -> 0.005
SuspectAccuracyLostPerMeterSecond: 0.1 -> 0.05
SwatAccuracyLostPerMeter: 0.0 -> 0.01
Credits:
- The creator of QuickBMS.
- The creator of the Unoffical Modding Guide.
Installation:
- Download the file.
- Copy pakchunk0-WindowsNoEditor_0_P.pak and move it to another folder.
- Extract the file to ...\Ready Or Not\ReadyOrNot\Content\Paks.
- Have fun playing the game.