Potion Reweigh

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avalon2260

Potion Reweigh
by Avalon2260
version 20160104

Requires:
OBSE v20+

Description

See README tab for further details.

A simple mod to cap the weight of newly created potions. No more absurdly
heavy potions due to an imprudent choice of ingredients!

By default, this only affect new potions, i.e. new FormIDs, it doesn't touch
duplicates of existing potions. But there is now an option to modify exitsing
potions if desired. Note that you still have to create a potion for the
reweigh to trigger, so it won't touch existing potions once your still changes
etc.

You can set the maximum desired weight in the ini file (default is 0.3).

The quest runs in the background, you don't need to do anything. It uses an
event handler to catch potion creation and modifies the weight immediately.

Btw, I recently noticed that TheNiceOne has a similar mod Lightweight Potions.
I literally only saw that a few weeks ago (I wrote PR nearly two years ago).
But from the description, my implementation is slightly different. LP sets a
specific weight for potions (AFAICT), while I only set a maximum weight, i.e.
if the weight is already less than the maximum then it is left alone. LP can
also modify non-player potions, though feature that is obsolete as you can set
potion weights when building the Bash patch.

Installation

I don't use mod managers, and don't know anything about them.

There is a BAIN version for Wrye Bash, but I have not tested this, it should
work though.

For the manual version, copy (or symlink) the contents of ./Data to your
Oblivion Data directory.

Compatibility

It is incompatible with Lightweight Potions, and mostly likely anything else
that changes potion weights.

Credits

The OBSE team. Without OBSE, I would have wandered away from Oblivion years
ago.

Legal etc.

My scripts are released under CC0 and can be freely used for any purpose.

Changelog

2016-01-04

*      Added option to reweigh non-unique potions.

*      Fix ini file handling (stupid macro didn't expand).

2015-12

*       First release

2014-01

*       Begin