Weapons of Miracles - epic fight
This is a addon for epic fight mod made by Yesman.
It add 10 weapons, 18 skills, 4 armors (artefacts) and 1 enchantement.
There is also gamerules that:
- Make mob stronger the further they are.
- Mobs that have more than 20 health have a chance to drop emeralds and more xp. (no more useless battle)
- Skeleton have a settable chance to spawn with a stone melee weapon.
All weapons have unique animations and behaviors that have a lot of secrets and hidden techniques you can find and master through practice.
I made this for both PvP and PvE, however, i really try hard to balance PvP first.
Here is a list of the weapons it adds right now ( with where to get them ):
- Agony
The first weapon i made.
You can found it in Dungeon spawner with 10% chance in a loot chest.
- Torment
You can find this one in Pillager outpost with 5% chance or,
in Woodland Mansion with 10% chance in a loot chest.
- Ruine
You can find it in Stronghold with 10% chance in corridors and crossings loot chest.
- Staffs
Staffs are craftable weapons from wooden to netherite.
- Greataxe
Greataxes are also craftable weapons but from iron to netherite.
- EnderBlaster
EnderBlaster is a endgame weapon you can find in End City's with 5% chance.
- Antitheus
Antitheus is a endgame weapon you can craft with a Demon seal and a nether star on a smithing table.
You can find Demon seal in nether forteress with 5% chance in a loot chest,
and in Bastion with 10% chance in a loot chest**.**
- Satsujin
Satsujin you can craft with Demon seal and Uchigatana ( Epicfight katana ).
- Herrscher
you will be able to find both the sword and shield in Underwater Ruin with,
2% chance in a small ruin and 5% in the big one.
- Moonless
You will find in desert temple with 5% chance in each chest.
There is a total of 18 skill:
- 3 guard
- 5 dodges
- 10 passives
All of them drop on mobs depending on the mob type. ( Zombie, Enderman, Spider ect )
4 set of new armors called Artefacts that replace half of damage reduction for health and have 0 weight:
To craft artefacts you'll need Ghast tears and the corresponding armor types in a smithing table.
For emeralds artefacts, it's the crafting recipies of the vanilla armor with a Ghast tear in the middle
Invigoration increase your stamina by 2 per level. ( max 5 lvl )
About that gamerule that increase mob health and damage. ( disable by default )
The further they are from x:0 and z: 0, for every 1000 block they wil gain x1.5 health and x1.2 damage.
They will have a chance to drop emeralds if they have more than 20 health and give more xp. ( disable by default )
Emeralds drop isn't affected by looting.
Skeletons will also spawn with melee weapon.
The percentage of that change to occure is changeble via gamerule. (50% by default )
I think i've covered much everything.
I have more weapon i'm really excited to make and more ... everything ( skills, armor, structures, mobs, bosses ...) ! (i don't know what word i could use).
Oh and i almost forgot, i break any one in 1v1 ! challenge me if you think you are worthy !
Message me on discord: Reascer
Just so you wanna make shur i eat every day: Reascer's Patreon
And hum yeah if i could eat on previus days, it is thanks to my Patrons, and well, thanks to each and everyone of you from my soul for keeping me alive !
Enjoy !
(i'll make this look better i'm just still drowning in code)
If you get this message :
It's thanos bug!
Download the mod Spit it out and send me the log.
Spit it out is a mod, you have to download it on your client and on your server.
You can also add this to your Server jvm_args :
-Dsun.rmi.dgc.server.gcInterval=2147483646