Enhanced Body Damage
**This mod will define if the NPC's will receive more damage or less damage depending on their race and where they were hit. It is worth remembering that all these modifications will make the fights a little more difficult and time consuming.
Humans will take slightly less damage to the Torso, and a much reduced amount of damage to the arms and legs, and the damage they will take to their feet will be very small, while the damage they will take to their head will be much higher.
Super Mutants will have the same reductions as humans, however, they will take slightly less damage overall, and the head has also become more fragile to take damage.
Synthetics will take much less damage compared to humans, the damage they will take to the Torso has been reduced by a very large amount, and the legs and arms will take very little damage, however, the head will take extremely high damage and will likely need very few shots to kill a Synthetic just by hitting headshots.
NPC's that use Power Armors had a relatively high reduction in the Torso, legs, arms and practically zero damage in the feet. They haven't had their head damage changed, and damage to the Fusion Core of the armor will do insanely high damage.
Dogs from Super Mutants will receive a reduced amount of damage to all body parts except the head, the weakest parts are now the legs.
Dogs will receive less damage to their legs, feet and torso, however, their heads are more fragile.
The Protectron will take much less damage to all parts of the body, however the combat inhibitor has become extremely fragile and hitting it will deal incredibly powerful damage.