Cambridge Police Station Settlement - Revisited
RoadWarrior9 originally released the Cambridge Police Station mod, and it immediately became a stable in my playthroughs. As time went on, I made little fixes and updates to the mod and it eventually became enough to release it here. With permission, I re-released this classic mod with my fixes and minor additions. I recommend combining this mod with Aloot's Cambridge Police Station mod.
Feature updates:
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All new compliant navmesh
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Clean generated previsibines
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Helipad enabled for vanilla and modded vertibird landings
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Debris, junk, everything scrapable!
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Ghouls removed, boo
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Aligned decor with other police stations across the Commonwealth
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Workshop integration patch with Aloot's Better Cambridge Police Station
As the ranking Sentinel, and the second highest member of the Brotherhood in this operational theater, it is now your responsibility to improve and enhance the primary field base of
operations at the Cambridge Police Station. If you are that Sentinel,
then it is your obligation to download and install this mod. Otherwise,
Elder Lyons will send that floating torpedo back south with you on it.Do your duty.
Maxon's depending on you.
The Commonwealth’s depending on you.
Credits:
"Jen Cave Reviewed" navmesh. Watch her video's, get her mods! Jen helped me through some dark navmesh hours.
Prewar, light colonels got their own drivers. You’re a Sentinel, why don't you have one? Get your transportation. Get PJMail's Flyable Personal Vertibird! Thanks PJM for all your help and advice.
Screenshots included trees from A Forest. Thank you DeathByKitty and Oynlen
Wanna waypoint in Beacon Hill? Try the Vault-Tec Regional HQ Helipad
See other previs patches to improve your gaming experience:
The Beantown Interiors Project - Precombined Visibility Patches
Tales from the Commonwealth - Precombined Visibility PatchBetter Goodneighbor - Precombined Visibility Patches