BDR - BoS Done Right - More Immersive and Improved Brotherhood of Steel
This mod keeps the Brotherhood of Steel lore friendly to Fallout 4 while also expanding on them for example all Power Armor soldiers have a Knight insignea in the base game but with this mod not anymore
if some BoS soldiers show up in rusty T-60 Power Armor that means there is a mod conflict. make sure this mod is at the bottom of your loadorder or make a patch if you know how to do this
I reccomend starting a new game for this mod to show its full effects
Current features
- Prydwen improved for player living by connecting workbenches, a food vendor and a player owned bed
- Teagan sells power armor mods and all BoS apparel
- Teagan has a small chance to sell the battlecoat when the player is sentinel
- The player can now rank up multyple times by completing BoS story missions
- BoS power armor paint for all ranks
- BoS combat armor paint for all ranks
- BoS pip boy paint for all ranks
- All BoS members wear the correct uniforms
- Uniforms can be modified with a lining and now have the correct color in 1st person
- BoS Fatigues can be modified with ballistic weave
- Increased survivability of vertibirds
- BoS vertibirds have a BoS logo on them
- Malden battlefield power armor frames now have (unobtainable) armor on them
- Elder Maxson wears power armor when attacking the institute
- Paladin danse wears a helmet (which is removable via a holotape that is craftable when becoming a knight)
- BoS soldiers have expanded weapons
- Boston airport doors between workshop and prime can now be opened
- and much more -> make sure to view all features and changes in the changelog above
Planned changes
- Change Knight Keane gear to not have full combat gear (he lost his PA so should have scrounged gear like brandis not full combat armor)
- While EMI field is up player should not be able to teleport from institute to the airfield
- Combat armor skins separate from Materials
- plasma weapons among bos soldiers
- destroyer of acadia perk for doing the quest search and destroy
- rank insignea on combat armor arm instead of chest
- Implement fat man weapons and shells after the fort strong quest
- remove uniform lining
- ingram armor in mass fusion
- detachemant at fort strong after quest (cut content restore)
- change x-111 to behave like better rad-x (as advertised)
- bethesda.net PC upload
- prydwen quarters rework
- buff vertibird survivability more (maybe weakness to exposive damage)
- give elder maxsons gatling laser charging barrels always
- modify vertibird skin to be inline with Fo76 (or keep it vanilla and modify gunner vertibird to fix prydwen entrance scene)
- fix combat armor skins when inspecting
- Dr li swap out institute pistol
- BoS Fatigues 3 tiers with rank modification instead of seperate item for each rank
- Brandis (on prydwen) wearing BoS Fatigues
- add noodles to mess officer (BoS soldiers are eating it around him)
- T-60 Tesla BoS paint naming fix
- Pip-boy paint naming to be inline with PA/CA paint naming (CAP -> CPT)
Nice to haves
- prydwen ariving sometime after call to arms instead of after reunions
- BoS Rank Paints for T-45, T-51 and X-01
- clean BoS paint like fallout 76
- T-45/T-51 PA mixed in among the BoS ranks as optional patch
- vertibirds called from prydwen and cambridge police station rooftop and landing there
- X-01 BoS power armor paint add rank insignea (for player only)
My other mods
I also want to keep a list of people who help me fix any issues by reporting them or even helping solve them.
Bug reporters
This is the chain of command i think elder maxson uses, if you think it is incorrect please let me know where and why