Roadreaction Cryo Mod
Name: RoadReaction's Cryo Mod
Version: 1.0
Date: 10/11/2010
Category: Gameplay Effects and Changes
Author(s): Roadreaction
Description
Cryo Mine/grenade questline will work after completing Mothership Zeta, before it was reliant on you being in the Engineering core, that is no longer the case.
Details
Roadreaction is a sexy devil.
Install
- Extract the files to a temporary location.
- Examine the folder structure and make corrections where necessary.
- Copy files to (install folder)\Fallout3\Data\
- Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the .esp file(s).
Uninstall
- Start Fallout 3 Launcher, click Data Files, uncheck the .esp file(s).
- Delete the files/folders associated with the mod.
Incompatibility
Any Mods that alter Elliot Tercorien.
Known Issues or Bugs
None.
History
10/11/2010 - Released
Contact
My user name on the Bethesda forums is Roadreaction, however I'm a lousy modder and a poor source of information.
Credits
Roadreaction
Thanks to Bethesda for creating Fallout 3.
Thanks to Vault-tec for building Vault 101.
Tools Used
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up.