Roadreaction Cryo Mod

Created On
N/A
Updated On
N/A
Total Views
3
Total Downloads
0
Maintainer
Roadreaction

Name: RoadReaction's Cryo Mod
Version: 1.0
Date: 10/11/2010
Category: Gameplay Effects and Changes
Author(s): Roadreaction

Description

Cryo Mine/grenade questline will work after completing Mothership Zeta, before it was reliant on you being in the Engineering core, that is no longer the case.

Details

Roadreaction is a sexy devil.

Install

  1. Extract the files to a temporary location.
  2. Examine the folder structure and make corrections where necessary.
  3. Copy files to (install folder)\Fallout3\Data\
  4. Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall

  1. Start Fallout 3 Launcher, click Data Files, uncheck the .esp file(s).
  2. Delete the files/folders associated with the mod.

Incompatibility

Any Mods that alter Elliot Tercorien.

Known Issues or Bugs

None.

History

10/11/2010 - Released

Contact

My user name on the Bethesda forums is Roadreaction, however I'm a lousy modder and a poor source of information.

Credits

Roadreaction

Thanks to Bethesda for creating Fallout 3.
Thanks to Vault-tec for building Vault 101.

Tools Used

Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal

You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up.