Realistic Visual Cyberpunk 2077
If you want to help me or give me motivation for further
creation of mods,you can buy a subscription to Patreon or
directly donate to the Donatello donation service.
Also subscribe to my YouTube channel, I stream almost
every day and more than once a day. I recently broadcast
live about how I make this mod.
On the stream, I mainly speak Ukrainian, but sometimes
I can respond to a donation or comment in English.
Patreon - patreon.com/RTX277
Donate - https://donatello.to/AdamJensen
You have 2 pressets! more about them below:
By Adam Jensen2029 nexusmods.com
"Realistic Visual RTS Cyberpunk 2077"
This Reshade presset Improves namely effects:
Reflections, Shadows, Lighting,Colour Correction.
The mod takes away 15 - 20 FPS during hard drawdowns,
just minimize the game and go back
"Realistic Visual Colour balans Cyberpunk 2077"
This Reshade presset improves the color scheme in the game,
balances the contrast, color brightness
and takes away about 3-5 FPS.
Update 9.0:
Now the reflections are where they are needed.
Improved shadows and lighting Added an ADOF shader thatmakes the
image focus by blurring the background images.
Many people won't like this, but you can turn it off, but definitely give it a try.
The color grading is nice and works even better
with the green filters in Cyberpunk 2077.
INSTALLATION:
1.Download and install Resade (with all effects):Home (reshade.me)
2.Download my presset
3.Put all files from the arhive to game folder.
4.In the game, press home to open the reshade and select my reshade preset.
5.Thats all enjoy).
And so ray tracing in ''Cyberpunk 2077'' is very demanding on the PC and is not available on
all video cards, and the game itself without ray tracing turned on looks beautiful, but the
reflections are of very low quality, the shadows are worked out, but not like with RT and in
this mod I tried to do it something similar to ray tracing without ray tracing itself, that is,
a simulation.
And there is no need to say that there are no such elements in Reshade and what kind
of ray tracing is with the GTX 1060... Such shaders are in Reshade, an example is:
qUINT_ssr, DH_UBER RT, ReflectiveBumpMapping and you can read about them yourself
but know !!! This is not a full-fledged ray tracing, but just
a simulation using shaders and effects in Reshade!!!