Giant Soul - Sorcerer Subclass

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magroth12345

Add the Giant Soul subclass for the Sorcerer from the Unearthed Arcana 51 - Giant Soul with my own tweaks
Details on the subclass

**Giant Soul

The giants once dwelled in a fabled realm known as Ostoria, a paradise for their folk that reflected their mastery of the mortal
realm. In time, Ostoria fell, and the giants were scattered and broken.
During that mythic era, the giants granted a few chosen individuals
among the small folk a shard of their great power. These favored people
were caught in the same tragedy that sundered Ostoria. Since that time,
they have spread across the many worlds of the multiverse. Now and
again, one of their descendants manifests the gifts imparted by the
giants, granting them sorcerous magic that allows them to command the
elements and gain the might of a giant.
**

**Level Progression

Level 1
Bonus Proficiencies** - At 1st level, you gain proficiency with simple weapons
Jotun Resilience - The resilience of giants flows through your body. Your hit point maximum increases by 1 for each Sorcerer level. When you aren't wearing armour or a shield your base Armour Class is 12 + your Constitution modifier.

Mark of the Ordning - You discover innate magical abilities within yourself that are based on your giant heritage.  Select one of the giant types from the Mark of the Ordning table. At later levels, you learn the spells associated with your choice. These spells count as sorcerer spells for you, but they don’t count against your number of sorcerer spells known. (Since my limited knowledge of modding you will need to pick the giant ancestor on higher levels as well, make sure you pick the same one as you did on level 1)

1.) Storm Giant - grants you proficiency in Arcana
- Level 1 - Shocking Grasp and Thunderwave
- Level 3 - Gust of Wind
- Level 5 - Thunderstep
- Level 7 - Storm Sphere
- Level 9 - Destructive Wave

2.) Cloud Giant - grants you proficiency in Deception
- Level 1 - Minor Illusion and Fog Cloud
- Level 3 - Mirror Image
- Level 5 - Glyph of Warding
- Level 7 - Confusion
- Level 9 - Steel Wind Strike

3.) Fire Giant - reduces all fire damage taken by 3
- Level 1 - Green Flame Blade and Searing Smite
- Level 3 - Heat Metal
- Level 5 - Fireball
- Level 7 - Fire Shield
- Level 9 - Flame Strike

4.) Frost Giant - grants you proficiency in Survival
- Level 1 - Ray of Frost and Armour of Agathys
- Level 3 - Hold Person
- Level 5 - Sleet Storm
- Level 7 - Ice Storm
- Level 9 - Cone of Cold

5.) Stone Giant - increases your Armour Class by 1
- Level 1 - Blade Ward and Earth Tremor
- Level 3 - Spike Growth
- Level 5 - Erupting Earth
- Level 7 - Stoneskin
- Level 9 - Wall of Stone

6.) Hill Giant - grants you proficiency proficiency with Warhammers, Mauls, Greataxes and Greatswords
- Level 1 - Thorn Whip and Heroism
- Level 3 - Enlarge/Reduce
- Level 5 - Stinking Cloud
- Level 7 - Blight
- Level 9 - Contagion

Level 6
Soul of Lost Ostoria - Gain extra benefit whenever you cast one of the spells granted by Mark of the Ordning depending on your giant ancestor.

1.) Storm Giant - Target up to three creatures within 12m to damage them for 1d4 plus your Constitution modifier lightning damage.
2.) Cloud Giant - You can teleport to an unoccupied space you can see within 9m.
3.) Fire Giant - Gain a bonus to the damage rolls of your Mark of the Ordning spells equal to your Constitution modifier (this bonus is always active).
4.) Frost Giant - Gain temporary hit points equal to 1d4 plus your Constitution modifier.
5.) Stone Giant - Your Armour Class is increased by 4 until the start of your next turn.
6.) Hill Giant - You can target up to two creatures within 9m. Each target must succeed on a Strength saving throw or be pushed away and take 2d6 Bludgeoning damage.

Level 11
Rage of Fallen Ostoria - Gain the ability to channel the souls of your ancestors into your physical form. When you damage a creature with a spell you can activate this ability to gain the following benefits: Your size increases, your current and maximum hit point both increase by 1 per sorcerer level. Your movement speed increases by 2m.
Then you can choose to gain advantage with weapon attacks and bonus to the damage of weapon attacks equal to your Constitution modifier (Weapon attacks during this will trigger Soul of Lost Ostoria)  or to increase your Armour Class by 2.

This increase lasts for 10 turns.

Once you use this feature, you can’t use it again until you finish a short or long rest. And can only be use once per turn

Level 14****Blessing of the All Father - Your Constitution score increases by 2.

In addition, you can now use Rage of Fallen Ostoria twice between rests. If you use that feature while under its effects, its increases to your size, hit points,movement speed and armour class are cumulative.

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