National Cathedral Rerelease
This is my re-release of the National Cathedral. For those who downloaded the first release you might find that I have changed quite a few things. The reason I took down the first copy was because TheRowan said that he would fix the scripting problems. However, he has had a most recent string of computer problems and will alas no longer be able to do just that. Therefore I am re-releasing this mod.
Once more, I am well aware that the real National Cathedral is made out of marble, but there is no sufficient marble building blocks for this mod. Therefore I used the Ark and Dove as a base for this mod. In comparison to my other mod’s this is really just trash, but it was also one of my first.
There will be two file folders. They are labeled. The first is an Esm for those who want to fix the scripts. The other is the Esp as a resource file for those who might want to alter the original version of this mod in order to merge it into their own mod. You have my permission to alter any part of his mod just so long as you mention me in your developers notes.
Once more this mod requires Point Lookout. You can still find the cathedral in its normal spot due South of Bethesda. Just look for the nearby parklands and giant brick building.
There are still problems with this thing, but nothing really major unless your REALLY picky. You know the LOD and Navmesh errors are still there, but otherwise its all good.
Scripting Woes:
I need help making the Geist Troopers go invisible as they enter combat.
I also need Dressler to greet the player as he/she enters the room. Something along the lines of, “Some Enclave Commander is paying a shit load of caps to bring your rotting corpse back to Mount Vernon and I intend to get paid.”
Instillation: Normal.
Oh, and don't forget to search Dressler's body for a clue to my future projects.